In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
— This paper focuses on the development of EDDIE, a flexible low-cost emotion-display with 23 degrees of freedom. Actuators are assigned to particular action units of the facial...
This paper focuses on agent-based approach to study the relationship between the individual behavior of participants and the overall development of a virtual community, to help pe...
The goal of this Robot Ontology effort is to develop and begin to populate a neutral knowledge representation (the data structures) capturing relevant information about robots and...
Abstract. A vision based head tracking approach is presented, combining foreground information with an elliptical head model based on the integration of gradient and skin-color inf...