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ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 6 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
INFOCOM
2009
IEEE
16 years 1 months ago
On the Market Power of Network Coding in P2P Content Distribution Systems
Abstract—Network coding is emerging as a promising alternative to traditional content distribution approaches in P2P networks. By allowing information mixture in peers, it simpli...
Xinyu Zhang, Baochun Li
ICDCS
2002
IEEE
15 years 11 months ago
dRBAC: Distributed Role-based Access Control for Dynamic Coalition Environments
Distributed Role-Based Access Control (dRBAC) is a scalable, decentralized trust-management and accesscontrol mechanism for systems that span multiple administrative domains. dRBA...
Eric Freudenthal, Tracy Pesin, Lawrence Port, Edwa...
ISCA
2012
IEEE
279views Hardware» more  ISCA 2012»
13 years 9 months ago
Staged memory scheduling: Achieving high performance and scalability in heterogeneous systems
When multiple processor (CPU) cores and a GPU integrated together on the same chip share the off-chip main memory, requests from the GPU can heavily interfere with requests from t...
Rachata Ausavarungnirun, Kevin Kai-Wei Chang, Lava...
ICAC
2009
IEEE
15 years 10 months ago
A decentralized, architecture-based framework for self-growing applications
In large-scale, distributed software systems, an important management undertaking concerns the creation and runtime modification of application instances. This short paper propose...
Ada Diaconescu, Philippe Lalanda