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NETGAMES
2004
ACM
15 years 11 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
DNIS
2007
Springer
132views Database» more  DNIS 2007»
15 years 10 months ago
LEASE: An Economic Approach to Leasing Data Items in Mobile-P2P Networks to Improve Data Availability
Abstract. This work proposes LEASE, a novel Mobile-P2P lease-based economic incentive model, in which data requestors need to pay the price (in virtual currency) of their requested...
Anirban Mondal, Sanjay Kumar Madria, Masaru Kitsur...
ECRTS
1999
IEEE
15 years 10 months ago
Adding local priority-based dispatching mechanisms to P-NET networks: a fixed priority approach
In this paper we address the real-time capabilities of P-NET, which is a multi-master fieldbus standard based on a virtual token passing scheme. We show how P-NET's medium ac...
Eduardo Tovar, Francisco Vasques, Alan Burns
IJCNN
2007
IEEE
16 years 18 days ago
Neurolinguistic Approach to Vector Representation of Medical Concepts
Abstract—Putative brain processes responsible for understanding language are based on spreading activation in semantic networks, providing enhanced representations that involve c...
Wlodzislaw Duch, Pawel Matykiewicz, John Pestian
CORR
2012
Springer
210views Education» more  CORR 2012»
14 years 2 months ago
Fast MCMC sampling for Markov jump processes and continuous time Bayesian networks
Markov jump processes and continuous time Bayesian networks are important classes of continuous time dynamical systems. In this paper, we tackle the problem of inferring unobserve...
Vinayak Rao, Yee Whye Teh