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NETGAMES
2006
ACM
16 years 8 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DASFAA
2006
IEEE
121views Database» more  DASFAA 2006»
16 years 12 days ago
Distributed Network Querying with Bounded Approximate Caching
Abstract. As networks continue to grow in size and complexity, distributed network monitoring and resource querying are becoming increasingly difficult. Our aim is to design, build...
Badrish Chandramouli, Jun Yang 0001, Amin Vahdat
BMCBI
2010
143views more  BMCBI 2010»
15 years 6 months ago
Learning gene regulatory networks from only positive and unlabeled data
Background: Recently, supervised learning methods have been exploited to reconstruct gene regulatory networks from gene expression data. The reconstruction of a network is modeled...
Luigi Cerulo, Charles Elkan, Michele Ceccarelli
INFOCOM
2010
IEEE
15 years 4 months ago
From Time Domain to Space Domain: Detecting Replica Attacks in Mobile Ad Hoc Networks
—A common vulnerability of wireless networks, in particular, the mobile ad hoc network (MANET), is their susceptibility to node compromise/physical capture attacks since the wire...
Kai Xing, Xiuzhen Cheng
BMCBI
2006
123views more  BMCBI 2006»
15 years 6 months ago
Characterizing disease states from topological properties of transcriptional regulatory networks
Background: High throughput gene expression experiments yield large amounts of data that can augment our understanding of disease processes, in addition to classifying samples. He...
David Tuck, Harriet Kluger, Yuval Kluger