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VRCAI
2009
ACM
16 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
SIGCSE
2010
ACM
186views Education» more  SIGCSE 2010»
16 years 29 days ago
Teaching operating systems using virtual appliances and distributed version control
Students learn more through hands-on project experience for computer science courses such as operating systems, but providing the infrastructure support for a large class to learn...
Oren Laadan, Jason Nieh, Nicolas Viennot
MOBIHOC
2009
ACM
16 years 7 months ago
3DLS: density-driven data location service for mobile ad-hoc networks
Finding data items is one of the most basic services of any distributed system. It is particular challenging in ad-hoc networks, due to their inherent decentralized nature and lac...
Roy Friedman, Noam Mori
PERCOM
2009
ACM
16 years 1 months ago
Localizing Jammers in Wireless Networks
Abstract—Wireless communication is susceptible to radio interference and jamming attacks, which prevent the reception of communications. Most existing anti-jamming work does not ...
Hongbo Liu, Wenyuan Xu, Yingying Chen, Zhenhua Liu
HPDC
2000
IEEE
15 years 11 months ago
Failure-Atomic File Access in an Interposed Network Storage System
This paper presents a recovery protocol for block I/O operations in Slice, a storage system architecture for highspeed LANs incorporating network-attached block storage. The goal ...
Darrell C. Anderson, Jeffrey S. Chase