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NETGAMES
2004
ACM
15 years 11 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ISM
2008
IEEE
159views Multimedia» more  ISM 2008»
15 years 6 months ago
Adaptive Modeling of a User's Daily Life with a Wearable Sensor Network
In an environment where the contexts of users are complex and the degree of freedom of user activity is very high, such as in daily life, several factors need to be considered for...
Hyoungnyoun Kim, Ig-Jae Kim, Hyoung-Gon Kim, Ji-Hy...
DSRT
2009
IEEE
15 years 4 months ago
DCS: A Distributed Coordinate System for Network Positioning
Predicting latency between nodes on the internet can have a significant impact on the performance of many services that use latency distances among nodes as a decision making input...
Negar Hariri, Jafar Habibi, Shervin Shirmohammadi,...
NETGAMES
2003
ACM
15 years 11 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
LISA
1998
15 years 7 months ago
A Visual Approach for Monitoring Logs
Analyzing and monitoring logs that portray system, user, and network activity is essential to meet the requirements of high security and optimal resource availability. While most ...
Luc Girardin, Dominique Brodbeck