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» An Update on Generalized Information Theory
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CHI
2004
ACM
16 years 7 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
DOLAP
2009
ACM
16 years 1 months ago
View usability and safety for the answering of top-k queries via materialized views
In this paper, we investigate the problem of answering top-k queries via materialized views. We provide theoretical guarantees for the adequacy of a view to answer a top-k query, ...
Eftychia Baikousi, Panos Vassiliadis
CISS
2008
IEEE
16 years 1 months ago
Threshold structure of channel aware distributed scheduling in ad-hoc networks: An optimal stopping view
— As evidenced by measurement data, channel fading and co-channel interference occur on the same time scales, and it is therefore difficult to determine if packet losses are due...
Junshan Zhang
ICDIM
2007
IEEE
16 years 27 days ago
Context-aware security service in RFID/USN environments using MAUT and extended GRBAC
: This paper proposes a context-aware security service providing multiple authentications and authorization from a Security Level which is decided dynamically in a context-aware en...
Kiyeal Lee, Seokhwan Yang, Sungik Jun, Mokdong Chu...
ATAL
2007
Springer
16 years 23 days ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman