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JGTOOLS
2008
168views more  JGTOOLS 2008»
15 years 7 months ago
Efficient, High-Quality Bayer Demosaic Filtering on GPUs
This paper describes a series of optimizations for implementing the high-quality Malvar-He-Cutler Bayer demosaicing filter on a GPU in OpenGL. Applying this filter is the first st...
Morgan McGuire
ICLP
2010
Springer
15 years 11 months ago
Structured Interactive Musical Scores
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
Mauricio Toro-Bermudez
CEC
2007
IEEE
16 years 2 months ago
Towards a generic control strategy for Evolutionary Algorithms: an adaptive fuzzy-learning approach
— This paper presents a new method to generalize strategies in order to control parameters of Evolutionary Algorithms (EAs). A learning process establishes the relationship betwe...
Jorge Maturana, Frédéric Saubion
JAIR
2008
126views more  JAIR 2008»
15 years 7 months ago
Cooperative Search with Concurrent Interactions
In this paper we show how taking advantage of autonomous agents' capability to maintain parallel interactions with others, and incorporating it into the cooperative economic ...
Efrat Manisterski, David Sarne, Sarit Kraus
AAAI
2008
15 years 10 months ago
Efficient Metadeliberation Auctions
Imagine a resource allocation scenario in which the interested parties can, at a cost, individually research ways of using the resource to be allocated, potentially increasing the...
Ruggiero Cavallo, David C. Parkes