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DIS
2009
Springer
15 years 5 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
GLVLSI
2009
IEEE
150views VLSI» more  GLVLSI 2009»
16 years 2 months ago
Contradictory antecedent debugging in bounded model checking
In the context of formal verification Bounded Model Checking (BMC) has shown to be very powerful for large industrial designs. BMC is used to check whether a circuit satisfies a...
Daniel Große, Robert Wille, Ulrich Kühn...
FCCM
2008
IEEE
205views VLSI» more  FCCM 2008»
16 years 1 months ago
Credit Risk Modelling using Hardware Accelerated Monte-Carlo Simulation
The recent turmoil in global credit markets has demonstrated the need for advanced modelling of credit risk, which can take into account the effects of changing economic condition...
David B. Thomas, Wayne Luk
ECAL
2007
Springer
16 years 1 months ago
New Models for Old Questions: Evolutionary Robotics and the 'A Not B' Error
Abstract. In psychology the ‘A not B’ error, whereby infants perseverate in reaching to the location where a toy was previously hidden after it has been moved to a new location...
Rachel Wood, Ezequiel A. Di Paolo
SEKE
1993
Springer
15 years 11 months ago
Recovering Conceptual Data Models is Human-Intensive
1 To handle the complexity of modern software systems, a software comprehension strategy pointing out the al abstraction level is necessary. In this context, the role of technology...
Fabio Abbattista, Filippo Lanubile, Giuseppe Visag...
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