Bandit algorithms are concerned with trading exploration with exploitation where a number of options are available but we can only learn their quality by experimenting with them. ...
A data structure is presented for point location in convex planar subdivisions when the distribution of queries is known in advance. The data structure has an expected query time t...
In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
We present improved algorithms for maintaining transitive closure and all-pairs shortest paths/distances in a digraph under deletion of edges. For the problem of transitive closur...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...