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JMLR
2010
149views more  JMLR 2010»
15 years 1 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
TCAD
2010
116views more  TCAD 2010»
15 years 1 months ago
MeshWorks: A Comprehensive Framework for Optimized Clock Mesh Network Synthesis
Clock mesh networks are well known for their variation tolerance. But their usage is limited to high-end designs due to the significantly high resource requirements compared to clo...
Anand Rajaram, David Z. Pan
JSAC
2008
109views more  JSAC 2008»
15 years 5 months ago
Elastic service availability: utility framework and optimal provisioning
Service availability is one of the most closely scrutinized metrics in offering network services. It is important to cost-effectively provision a managed and differentiated networ...
Dahai Xu, Ying Li, Mung Chiang, A. Robert Calderba...
MOBIHOC
2001
ACM
16 years 6 months ago
Localized algorithms in wireless ad-hoc networks: location discovery and sensor exposure
The development of practical, localized algorithms is probably the most needed and most challenging task in wireless ad-hoc sensor networks (WASNs). Localized algorithms are a spe...
Seapahn Meguerdichian, Sasha Slijepcevic, Vahag Ka...
CEC
2009
IEEE
16 years 1 months ago
The multiobjective evolutionary algorithm based on determined weight and sub-regional search
— By dividing the multiobjective optimization of the decision space into several small regions, this paper proposes multi-objective optimization algorithm based on sub-regional s...
Hai-lin Liu, Xueqiang Li