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GRAPHICSINTERFACE
2008
15 years 8 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
173
Voted
ENTCS
2006
100views more  ENTCS 2006»
15 years 6 months ago
Typed Mobile Ambients in Maude
Maude has revealed itself as a powerful tool for implementing different kinds of semantics so that quick prototypes are available for trying examples and proving properties. In th...
Fernando Rosa Velardo, Clara Segura, Alberto Verde...
ICIP
2010
IEEE
15 years 4 months ago
OmniSIFT: Scale invariant features in omnidirectional images
We propose a method to compute scale invariant features in omnidirectional images. We present a formulation based on Riemannian geometry for the definition of differential operato...
Zafer Arican, Pascal Frossard
SRDS
2010
IEEE
15 years 4 months ago
Swift Algorithms for Repeated Consensus
We introduce the notion of a swift algorithm. Informally, an algorithm that solves the repeated consensus is swift if, in a partial synchronous run of this algorithm, eventually no...
Fatemeh Borran, Martin Hutle, Nuno Santos, Andr&ea...
USS
2010
15 years 4 months ago
An Analysis of Private Browsing Modes in Modern Browsers
We study the security and privacy of private browsing modes recently added to all major browsers. We first propose a clean definition of the goals of private browsing and survey i...
Gaurav Aggarwal, Elie Bursztein, Collin Jackson, D...