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ECCV
2010
Springer
15 years 11 months ago
Making Action Recognition Robust to Occlusions and Viewpoint Changes
Most state-of-the-art approaches to action recognition rely on global representations either by concatenating local information in a long descriptor vector or by computing a single...
SI3D
1999
ACM
15 years 10 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
VISUALIZATION
1998
IEEE
15 years 10 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 9 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
TVCG
2012
213views Hardware» more  TVCG 2012»
13 years 8 months ago
Mesh-Driven Vector Field Clustering and Visualization: An Image-Based Approach
—Vector field visualization techniques have evolved very rapidly over the last two decades, however, visualizing vector fields on complex boundary surfaces from computational ...
Zhenmin Peng, Edward Grundy, Robert S. Laramee, Gu...