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» An Object Model for Multiprogramming
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APDC
1994
15 years 8 months ago
WEA, a Distributed Object Manager Based on a Workspace Hierarchy
WEA is our implementation of a new architectural model for virtual memory access, the WorkSpace. It relies on a generalisation of client / server model and enables to build new di...
Didier Donsez, Philippe Homond, Pascal Faudemay
DCC
2005
IEEE
16 years 6 months ago
Progressive Low Bit Rate Coding of Simple 3D Objects with Matching Pursuit
This paper presents a low rate progressive 3D mesh compression scheme for simple genuszero 3D objects. The proposed scheme is based on signal representation using redundant expans...
Ivana Tosic, Pascal Frossard, Pierre Vandergheynst
ICALT
2005
IEEE
16 years 6 days ago
Building Repositories of Learning Objects in Specialized Domains: The Chasqui Approach
In this paper we describe the Chasqui approach to the construction of repositories of learning objects (LO) in specific knowledge areas. This approach is the result of our experie...
José Luis Sierra, Alfredo Fernández-...
ECOOPWEXCEPTION
2000
Springer
15 years 11 months ago
Action-Oriented Exception Handling in Cooperative and Competitive Concurrent Object-Oriented Systems
The chief aim of this survey is to discuss exception handling models which have been developed for concurrent object systems. In conducting this discussion we rely on the following...
Alexander B. Romanovsky, Jörg Kienzle
CA
1998
IEEE
15 years 11 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...