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» An Object Model for Interoperable Systems
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QEST
2006
IEEE
16 years 21 days ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
188
Voted
RT
2001
Springer
15 years 11 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
SSIAI
2000
IEEE
15 years 11 months ago
Lower-Level and Higher-Level Approaches to Content-Based Image Retrieval
This paper describes a content-based image retrieval system that employs both higher-level and lower-level vision methodologies separately and in conjunction for the retrieval of ...
Qasim Iqbal, Jake K. Aggarwal
DICTA
2007
15 years 8 months ago
Tracking with Multiple Cameras for Video Surveillance
The large shape variability and partial occlusions challenge most object detection and tracking methods for nonrigid targets such as pedestrians. Single camera tracking is limited...
Manas Kamal Bhuyan, Brian C. Lovell, Abbas Bigdeli
IJDMMM
2008
119views more  IJDMMM 2008»
15 years 6 months ago
A relational perspective on spatial data mining
: Remote sensing and mobile devices nowadays collect a huge amount of spatial data, which have to be analysed in order to discover interesting information about economic, social an...
Donato Malerba