Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Abstract. When dealing with real systems, it is unrealistic to suppose that observations can be totally ordered according to their emission dates. The partially ordered observation...
Alban Grastien, Marie-Odile Cordier, Christine Lar...
Abstract. Aspect oriented programming brings us new design perspectives since it permits the superimpositions of multiple abstraction models on top of one another. It is a very pow...
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
Abstract. Computer simulations of realistic applications usually require solving a set of non-linear partial di erential equations PDEs over a nite region. The process of obtaini...
Leonid Oliker, Xiaoye S. Li, Gerd Heber, Rupak Bis...