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» An Object Model for Interoperable Systems
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DATE
1999
IEEE
120views Hardware» more  DATE 1999»
15 years 11 months ago
Hardware Synthesis from C/C++ Models
Software programming languages, such as C/C++, have been used as means for specifying hardware for quite a while. Different design methodologies have exploited the advantages of f...
Giovanni De Micheli
ICCV
2003
IEEE
16 years 8 months ago
Statistical Background Subtraction for a Mobile Observer
Statistical background modelling and subtraction has proved to be a popular and effective class of algorithms for segmenting independently moving foreground objects out from a sta...
Eric Hayman, Jan-Olof Eklundh
ADBIS
2005
Springer
120views Database» more  ADBIS 2005»
16 years 10 days ago
Extensible Canonical Process Model Synthesis Applying Formal Interpretation
The current period of IT development is characterized by an explosive growth of diverse information representation languages. Applying integration and composition of heterogeneous ...
Leonid A. Kalinichenko, Sergey A. Stupnikov, Nikol...
SI3D
2010
ACM
16 years 1 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
177
Voted
INFOCOM
2009
IEEE
16 years 1 months ago
Routing Fairness in Chord: Analysis and Enhancement
—In Peer-to-Peer (P2P) systems where stored objects are small, routing dominates the cost of publishing and retrieving an object. In such systems, the issue of fairly balancing t...
Rubén Cuevas Rumín, Manuel Urue&ntil...