Sciweavers

4096 search results - page 296 / 820
» An Object Model for Interoperable Systems
Sort
View
AOIS
2003
15 years 8 months ago
AOR Modelling and Simulation: Towards a General Architecture for Agent-Based Discrete Event Simulation
Abstract. Agent-oriented modelling of software systems and agent-based simulation are commonly viewed as two separate fields with different concepts and techniques. We show that th...
Gerd Wagner
CVPR
1997
IEEE
15 years 10 months ago
Automated Model Acquisition from Range Images with View Planning
We present an incremental system that builds accurate CAD models of objects from multiple range images. Using a hybrid of surface mesh and volumetric representations, the system c...
Michael K. Reed, Peter K. Allen, Ioannis Stamos
SI3D
1995
ACM
15 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
TSMC
2008
98views more  TSMC 2008»
15 years 6 months ago
A New Active Visual System for Humanoid Robots
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
De Xu, Youfu Li, Min Tan, Yang Shen
SIGGRAPH
2000
ACM
15 years 11 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy