Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
As third party logistic services become popular, the role of software agents increases in importance in terms of the logistics scheduling of buyers and sellers. To support many mo...
— The optimization of classification systems is often confronted by the solution over-fit problem. Solution over-fit occurs when the optimized classifier memorizes the traini...
Paulo Vinicius Wolski Radtke, Tony Wong, Robert Sa...
This paper describes an architecture for building distributed information systems from existing information resources, based on software agent and distributed object technologies....
Martin K. Purvis, Stephen Cranefield, Geoff Bush, ...