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CHI
2010
ACM
15 years 11 months ago
FM radio: family interplay with sonic mementos
Digital mementos are increasingly problematic, as people acquire large amounts of digital belongings that are hard to access and often forgotten. Based on fieldwork with 10 famili...
Daniela Petrelli, Nicolas Villar, Vaiva Kalnikait&...
ACMACE
2007
ACM
15 years 11 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
AIHC
2007
Springer
15 years 11 months ago
Foundations of Human Computing: Facial Expression and Emotion
Many people believe that emotions and subjective feelings are one and the same and that a goal of human-centered computing is emotion recognition. The first belief is outdated; the...
Jeffrey F. Cohn
ACMDIS
2008
ACM
15 years 9 months ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
CSCW
2008
ACM
15 years 8 months ago
Collaboration and interference: awareness with mice or touch input
Multi-touch surfaces are becoming increasingly popular. An assumed benefit is that they can facilitate collaborative interactions in co-located groups. In particular, being able t...
Eva Hornecker, Paul Marshall, Nick Sheep Dalton, Y...