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CHI
1995
ACM
15 years 10 months ago
Ethics, Lies and Videotape..
Videotape has become one of the CHI community's most useful technologies: it allows us to analyze users' interactions with computers, prototype new interfaces, and prese...
Wendy E. Mackay
ACMACE
2008
ACM
15 years 9 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...
CHINZ
2005
ACM
15 years 9 months ago
Exploring sketch beautification techniques
Beautification of vague, imprecise sketchy ink input is an interesting area for exploration, especially with the emergence of pen-based systems, such as the Tablet PC. Fifty perce...
Beirong Wang, Jian Sun, Beryl Plimmer
HCI
2001
15 years 8 months ago
Force-Feedback in computer-mediated communication
This study investigates the effect of force-feedback in computer-mediated communication. Participants completed a screen-based maze task with an alleged remote participant in a 2 ...
Scott Brave, Clifford Nass, Erenee Sirinian
CHI
2010
ACM
15 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace