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INTETAIN
2009
Springer
16 years 1 months ago
Navigating a Maze with Balance Board and Wiimote
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
MHCI
2009
Springer
16 years 1 months ago
A preliminary evaluation of head and facial feature tracking for input on mobile devices
This paper discusses the concept of using head and facial feature tracking as an input mechanism for mobile devices. We present our concept and ideas, along with preliminary findi...
Kathryn Carnegie, Stuart Fleming, Esfandiar Ammira...
IHM
2009
ACM
16 years 1 months ago
Le mitigeur: principe de conception pour la mise en valeur des objectifs de l'utilisateur
This paper introduces a “design mixer” approach to usercentred interactive software design. This method overcomes the limits of a design process that favours the handling/mana...
Mathieu Petit, Meriam Horchani
VRST
2009
ACM
16 years 1 months ago
HardBorders: a new haptic approach for selection tasks in 3D menus
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Caroline Essert-Villard, Antonio Capobianco
IPPS
2007
IEEE
16 years 1 months ago
Simulating Red Storm: Challenges and Successes in Building a System Simulation
Supercomputers are increasingly complex systems merging conventional microprocessors with system on a chip level designs that provide the network interface and router. At Sandia N...
Keith D. Underwood, Michael Levenhagen, Arun Rodri...