Interaction patterns and pattern languages have been discussed for years in HCI literature yet there have been few empirical studies conducted. We describe aIRPLane: An Informatio...
Current software interfaces fail to incorporate historical data from user interaction into their design. While some systems exhibit a minimalist use of history in the form of undo...
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
Mixed-presence tabletop interfaces aim to support collaboration between remote groups. However, it is unclear why tabletop interaction techniques should be important for mixed-pre...
We present a 3D origami simulator with multi-touch interaction. This is a preliminary exploration of manipulating 3D models with multi-touch. Following a user centered approach, w...
Samuel Hsiao-Heng Chang, Lachlan Stuart, Beryl Pli...