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HRI
2006
ACM
16 years 22 days ago
Analysis of human behavior to a communication robot in an open field
This paper investigates human behavior around an interactive robot at a science museum. To develop a communication robot that works in daily environments, it is important to inves...
Shogo Nabe, Takayuki Kanda, Kazuo Hiraki, Hiroshi ...
HRI
2006
ACM
16 years 22 days ago
How contingent should a communication robot be?
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...
Fumitaka Yamaoka, Takayuki Kanda, Hiroshi Ishiguro...
NORDICHI
2006
ACM
16 years 22 days ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
AVI
2008
15 years 9 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet