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CGF
1998
213views more  CGF 1998»
15 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
SIGDOC
2010
ACM
15 years 4 months ago
Musical interaction patterns: communicating computer music knowledge in a multidisciplinary project
The growing popularity of mobile devices gave birth to a still emergent research field, called Mobile Music, and concerning the development of musical applications for use in thes...
Luciano Vargas Flores, Evandro Manara Miletto, Mar...
CGF
2011
14 years 10 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
SAC
2004
ACM
16 years 6 days ago
Axes-based visualizations with radial layouts
In the analysis of multidimensional data sets questions involving detection of extremal events, correlations, patterns and trends play an increasingly important role in a variety ...
Christian Tominski, James Abello, Heidrun Schumann
AVI
2006
15 years 8 months ago
NAVRNA: visualization - exploration - editing of RNA
In this paper we describe NAVRNA, an interactive system that enables biologists or researchers in bioinformatics to visualize, explore and edit RNA molecules. The key characterist...
Gilles Bailly, Laurence Nigay, David Auber