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SI3D
2005
ACM
15 years 12 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
WSC
2001
15 years 7 months ago
Satellite communications representation in network simulation
This paper presents methodologies to represent satellite communications (SATCOM) behaviors in network simulation. This paper is based on tasks performed for generic network warfar...
Kenneth Y. Jo
ICNSC
2007
IEEE
16 years 22 days ago
Dynamic Analysis and Traversability Prediction of Tracked Vehicles on Soft Terrain
– Unmanned ground vehicles are widely used in industries where repetitive tasks or high risk missions are required. Such vehicles usually operate on soft deformable terrains and ...
Said Al-Milli, Kaspar Althoefer, Lakmal D. Senevir...
IROS
2007
IEEE
204views Robotics» more  IROS 2007»
16 years 21 days ago
Robot painter: from object to trajectory
– This paper presents visual perception discovered in high-level manipulator planning for a robot to reproduce the procedure involved in human painting. First, we propose a techn...
Miti Ruchanurucks, Shunsuke Kudoh, Koichi Ogawara,...
ICDE
1993
IEEE
103views Database» more  ICDE 1993»
15 years 10 months ago
IsaLog: A declarative language for complex objects with hierarchies
The IsaLog model and language are presented. The model has complex objects with classes, relations, and isa hierarchies. The language is strongly typed and declarative. The main i...
Paolo Atzeni, Luca Cabibbo, Giansalvatore Mecca