Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
This paper introduces and solves a security problem of pervasive computing: how to define authorizations for offline interactions when trust relationships among entities do not ex...
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
This paper addresses the problem of detecting interaction groups in an intelligent environment. To understand human activity, we need to identify human actors and their interperso...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...