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» An Interactive 3D Environment for Computer Based Education
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TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 1 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
PERCOM
2004
ACM
16 years 6 months ago
One-Time Capabilities for Authorizations without Trust
This paper introduces and solves a security problem of pervasive computing: how to define authorizations for offline interactions when trust relationships among entities do not ex...
Laurent Bussard, Refik Molva
WSCG
2003
171views more  WSCG 2003»
15 years 7 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
ICMI
2005
Springer
113views Biometrics» more  ICMI 2005»
15 years 12 months ago
Automatic detection of interaction groups
This paper addresses the problem of detecting interaction groups in an intelligent environment. To understand human activity, we need to identify human actors and their interperso...
Oliver Brdiczka, Jérôme Maisonnasse, ...
CGF
2010
163views more  CGF 2010»
15 years 6 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...