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» An Interactive 3D Environment for Computer Based Education
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CHI
2007
ACM
16 years 6 months ago
An extensible platform for the interactive exploration of Fitts' Law and related movement time models
This paper describes a new software platform for the interactive exploration of human performance models such as Fitts' law. The software is written in Java and provides a fl...
Martin J. Schedlbauer
CGF
1998
116views more  CGF 1998»
15 years 6 months ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
SIGCSE
2005
ACM
147views Education» more  SIGCSE 2005»
15 years 12 months ago
Automated tutoring for a database skills training environment
Universities are increasingly offering courses online. Feedback, assessment, and guidance are important features of this online courseware. Together, in the absence of a human tut...
Claire Kenny, Claus Pahl
IROS
2009
IEEE
164views Robotics» more  IROS 2009»
16 years 1 months ago
Visual steering of UAV in unknown environments
— In this paper, we propose a novel approach for the visual navigation of unmanned aerial vehicles (UAV). In contrast to most available methods, a single perspective camera is us...
Chunrong Yuan, Fabian Recktenwald, Hanspeter A. Ma...
C5
2009
IEEE
16 years 1 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke