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CIG
2006
IEEE
16 years 21 days ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
CIMCA
2006
IEEE
16 years 21 days ago
Multi-Agent Coalition Formation for Long-Term Task or Mobile Network
Coalition formation is a process to form a group and solve a problem via cooperation. Because of the rising of network, each computing device can communicate through network. We c...
Hsiu-Hui Lee, Chung-Hsien Chen
ICAT
2006
IEEE
16 years 20 days ago
Handheld AR for Collaborative Edutainment
Handheld Augmented Reality (AR) is expected to provide ergonomic, intuitive user interfaces for untrained users. Yet no comparative study has evaluated these assumptions against mo...
Daniel Wagner, Dieter Schmalstieg, Mark Billinghur...
ICAT
2006
IEEE
16 years 20 days ago
An Improved Real-Time Natural Feature Tracking Algorithm for AR Application
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Jing Chen, Yongtian Wang, Yu Li, Wenze Hu, Xiaojun...
IROS
2006
IEEE
112views Robotics» more  IROS 2006»
16 years 19 days ago
Requirements to UPnP for Robot Middleware
– The UPnP (Universal Plug and Play) defines an architecture for pervasive peer-to-peer network connectivity of intelligent appliances. It shares the service oriented architectur...
Sang Chul Ahn, Jung-Woo Lee, Kiwoong Lim, Heedong ...