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IEEESCC
2009
IEEE
16 years 1 months ago
Service Composition Based on Natural Language Requests
—The easiest way for a user to express his needs regarding a desired service is to use natural language. The main issues come from the fact that the natural language is incomplet...
Marcel Cremene, Jean-Yves Tigli, Stephane Lavirott...
AGS
2009
Springer
16 years 1 months ago
Architecture for Affective Social Games
Abstract. The importance of affect in delivering engaging experiences in entertainment and education is well recognized. We introduce the Koko architecture, which describes a servi...
Derek J. Sollenberger, Munindar P. Singh
DALT
2009
Springer
16 years 1 months ago
Reasoning and Planning with Cooperative Actions for Multiagents Using Answer Set Programming
In this paper, we investigate the multiagent planning problem in the presence of cooperative actions and agents, which have their own goals and are willing to cooperate. To this en...
Tran Cao Son, Chiaki Sakama
ICANN
2009
Springer
16 years 1 months ago
Combining Multiple Inputs in HyperNEAT Mobile Agent Controller
In this paper we present neuro-evolution of neural network controllers for mobile agents in a simulated environment. The controller is obtained through evolution of hypercube encod...
Jan Drchal, Ondrej Kapral, Jan Koutník, Mir...
IWANN
2009
Springer
16 years 1 months ago
TEMMAS: The Electricity Market Multi-Agent Simulator
—This paper describes a multi-agent based simulation (MABS) framework to construct an artificial electric power market populated with learning agents. The artificial market, na...
Paulo Trigo, Paulo Marques, Helder Coelho