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ICAT
2003
IEEE
15 years 12 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 12 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
AP2PC
2003
Springer
15 years 12 months ago
G-Grid: A Class of Scalable and Self-Organizing Data Structures for Multi-dimensional Querying and Content Routing in P2P Networ
Peer-to-Peer (P2P) technologies promise to provide efficient distribution, sharing and management of resources, such as storage, processing, routing and other sundry service capabi...
Aris M. Ouksel, Gianluca Moro
162
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ATAL
2003
Springer
15 years 12 months ago
Self-Organisation: Paradigms and Applications
Abstract. A self-organising system functions without central control, and through contextual local interactions. Components achieve a simple task individually, but a complex collec...
Giovanna Di Marzo Serugendo, Noria Foukia, Salima ...
CEEMAS
2003
Springer
15 years 12 months ago
Airports for Agents: An Open MAS Infrastructure for Mobile Agents
Airports for Agents1 (AA) is an implemented distributed multi-agent infrastructure designed for dynamic and unstable Internet environment. The infrastructure consists of platforms ...
Jan Tozicka