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2010
Springer
16 years 1 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
ISMIS
2003
Springer
15 years 11 months ago
Enacting an Agent-Based Digital Self in a 24x7 Web Services World
As broadband access to the Internet becomes pervasive, the need for a 24 hours a day, seven days a week (24x7) interface within the client devices, requires a level of sophisticati...
Steve Goschnick
ATAL
2010
Springer
15 years 7 months ago
MAS-DisCoSim 4 PDP: a testbed for multi-agent solutions to PDPs
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...
IADIS
2008
15 years 7 months ago
Design of an Automated System for Clustering Heterogeneous Data
The goal of this work is to study the feasibility of a Heterogeneous Data Classification and Search (HDCS) system and to provide a possible design for its implementing. In order t...
Dorin Carstoiu, Alexandra Cernian, Adriana Olteanu...
TIP
1998
240views more  TIP 1998»
15 years 6 months ago
DCT-based motion estimation
—We propose novel discrete cosine transform (DCT) pseudophase techniques to estimate shift/delay between two onedimensional (1-D) signals directly from their DCT coefficients by...
Ut-Va Koc, K. J. Ray Liu