Sciweavers

604 search results - page 70 / 121
» An Intelligent Agent That Autonomously Learns How to Transla...
Sort
View
AAAI
2006
15 years 7 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
AP2PC
2003
Springer
15 years 11 months ago
Group Formation Among Peer-to-Peer Agents: Learning Group Characteristics
This paper examines the decentralized formation of groups within a peer-to-peer multi-agent system. More specifically, it frames group formation as a clustering problem, and exami...
Elth Ogston, Benno J. Overeinder, Maarten van Stee...
PERCOM
2004
ACM
16 years 5 months ago
A User-Guided Cognitive Agent for Network Service Selection in Pervasive Computing Environments
Connectivity is central to pervasive computing environments. We seek to catalyze a world of rich and diverse connectivity through technologies that drastically simplify the task o...
George Lee, Peyman Faratin, Steven Bauer, John Wro...
ATAL
2006
Springer
15 years 10 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
ATAL
2004
Springer
15 years 10 months ago
Generating Coalition Structures with Finite Bound from the Optimal Guarantees
The coalition formation process, in which a number of independent, autonomous agents come together to act as a collective, is an important form of interaction in multiagent system...
Viet Dung Dang, Nicholas R. Jennings