In order to make personalized recommendations, many collaborative music recommender systems (CMRS) focused on capturing precise similarities among users or items based on user hist...
The aim of DICE is the improvement of communication between culture-providers (institutions, museums, etc.) and different categories of users (scholars, publishers, culturaltouris...
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
In this paper, we present emerging team forms, which are classified into Nimble, Virtual, and Mobile teams. Based on this classification, we present a systematic analysis of speci...
Christoph Dorn, Daniel Schall, Robert Gombotz, Sch...
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...