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» An Information Model of Virtual Collaboration
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VRML
2009
ACM
16 years 27 days ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
15 years 10 months ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
ATAL
2008
Springer
15 years 8 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
NIPS
2008
15 years 7 months ago
Asynchronous Distributed Learning of Topic Models
Distributed learning is a problem of fundamental interest in machine learning and cognitive science. In this paper, we present asynchronous distributed learning algorithms for two...
Arthur Asuncion, Padhraic Smyth, Max Welling
COMSNETS
2012
168views more  COMSNETS 2012»
14 years 2 months ago
Limitations of scanned human copresence encounters for modelling proximity-borne malware
—Patterns of human encounters, which are difficult to observe directly, are fundamental to the propagation of mobile malware aimed at infecting devices in spatial proximity. We ...
James Mitchell, Eamonn O'Neill, Gjergji Zyba, Geof...