Sciweavers

1678 search results - page 123 / 336
» An Information Model of Virtual Collaboration
Sort
View
ACMACE
2005
ACM
15 years 12 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
CSCW
2012
ACM
14 years 2 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
COMPCON
1995
IEEE
15 years 10 months ago
REINAS: the Real-Time Environmental Information Network and Analysis System
The Real-Time Environmental Information Network and Analysis System (REINAS) is a distributed system supporting the conduct of regional environmental science research at the desk ...
Darrell D. E. Long, Patrick E. Mantey, Craig M. Wi...
WWW
2009
ACM
16 years 7 months ago
Collaborative filtering for orkut communities: discovery of user latent behavior
Users of social networking services can connect with each other by forming communities for online interaction. Yet as the number of communities hosted by such websites grows over ...
WenYen Chen, Jon-Chyuan Chu, Junyi Luan, Hongjie B...
IDEAL
2000
Springer
15 years 10 months ago
Learning of Virtual Dealers in an Artificial Market: Comparison with Interview Data
Abstract. In this study we used a new agent-based approach, an artificial market approach, to analyze the ways that dealers process the information in financial news. We compared b...
Kiyoshi Izumi, Kazuhiro Ueda