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CGI
2004
IEEE
15 years 10 months ago
From Continuous to Discrete Games
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Inmaculada García, Ramón Mollá...
ASPDAC
2006
ACM
141views Hardware» more  ASPDAC 2006»
15 years 10 months ago
Depth-driven verification of simultaneous interfaces
The verification of modern computing systems has grown to dominate the cost of system design, often with limited success as designs continue to be released with latent bugs. This t...
Ilya Wagner, Valeria Bertacco, Todd M. Austin
CODES
2004
IEEE
15 years 10 months ago
Low energy security optimization in embedded cryptographic systems
Future embedded and wireless devices will be increasingly powerful supporting many applications including one of the most crucial, security. Although many wireless and embedded de...
Catherine H. Gebotys
COOPIS
2004
IEEE
15 years 10 months ago
Comparing Approaches for Semantic Service Description and Matchmaking
Matching descriptions of user requirements against descriptions of service capabilities is crucial for the discovery of appropriate services for a given task. To improve the precis...
Sven Schade, Arnd Sahlmann, Michael Lutz, Florian ...
AUSDM
2006
Springer
110views Data Mining» more  AUSDM 2006»
15 years 10 months ago
Discovering Debtor Patterns of Centrelink Customers
Data mining is currently becoming an increasingly hot research field, but a large gap still remains between the research of data mining and its application in real-world business....
Yanchang Zhao, Longbing Cao, Yvonne Morrow, Yuming...
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