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» An Implementation Model for Collaborative Applications
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ISMAR
2009
IEEE
16 years 1 months ago
In-place 3D sketching for authoring and augmenting mechanical systems
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
UIC
2009
Springer
16 years 1 months ago
Implicit User Re-authentication for Mobile Devices
Abstract. Portable computers are used to store and access sensitive information. They are frequently used in insecure locations with little or no physical protection, and are there...
Sausan Yazji, Xi Chen, Robert P. Dick, Peter Scheu...
ATAL
2009
Springer
16 years 1 months ago
Maintenance-based trust for multi-agent systems
In last years, trust and reputation has been gaining increasing interest in multi-agent systems (MAS). To address this issue, we propose in this paper a maintenance-based trust me...
Babak Khosravifar, Maziar Gomrokchi, Jamal Bentaha...
PKDD
2009
Springer
94views Data Mining» more  PKDD 2009»
16 years 1 months ago
OTTHO: On the Tip of My THOught
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
VRCAI
2009
ACM
16 years 29 days ago
Segmentation of architecture shape information from 3D point cloud
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...