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» An Experiment in the Design of Software Agents
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INTETAIN
2009
Springer
16 years 1 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
16 years 26 days ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
ACII
2007
Springer
15 years 10 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
EMSOFT
2008
Springer
15 years 8 months ago
Randomized directed testing (REDIRECT) for Simulink/Stateflow models
The Simulink/Stateflow (SL/SF) environment from Mathworks is becoming the de facto standard in industry for model based development of embedded control systems. Many commercial to...
Manoranjan Satpathy, Anand Yeolekar, S. Ramesh
ICS
2003
Tsinghua U.
15 years 11 months ago
AEGIS: architecture for tamper-evident and tamper-resistant processing
We describe the architecture for a single-chip aegis processor which can be used to build computing systems secure against both physical and software attacks. Our architecture ass...
G. Edward Suh, Dwaine E. Clarke, Blaise Gassend, M...