: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
— We share our experience in planning, designing and deploying a wireless sensor network of one square kilometre area. Environmental data such as soil moisture, temperature, baro...
Tamma V. Prabhakar, N. V. Chalapathi Rao, M. S. Su...
Undergraduate students who perform research benefit greatly from the experience, yet achieving high levels of voluntary participation remains an elusive goal. This paper describes...
Layered architecture in operating system code is often compromised by execution path-specific customizations such as prefetching, page replacement and scheduling strategies. Paths...
Yvonne Coady, Gregor Kiczales, Michael J. Feeley, ...
Since pre-silicon functional verification is insufficient to detect all design errors, re-spins are often needed due to malfunctions that escape into the silicon. This paper pre...