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» An Experiment in the Design of Software Agents
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AAMAS
2011
Springer
15 years 1 months ago
Benchmarking hybrid algorithms for distributed constraint optimisation games
In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
TOOLS
2000
IEEE
15 years 11 months ago
Generic Components to Foster Reuse
Software reuse and especially the paradigm of software components are promising approaches to increase the efficiency of software development. One of the basic problems of softwar...
Lothar Baum, Martin Becker
DATE
2007
IEEE
102views Hardware» more  DATE 2007»
16 years 29 days ago
Efficient testbench code synthesis for a hardware emulator system
: - The rising complexity of modern embedded systems is causing a significant increase in the verification effort required by hardware designers and software developers, leading to...
Ioannis Mavroidis, Ioannis Papaefstathiou
IUI
2005
ACM
16 years 6 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
E4MAS
2006
Springer
15 years 10 months ago
A Reference Architecture for Situated Multiagent Systems
Abstract. A reference architecture integrates a set of architectural patterns that have proven their value for a family of applications. Such family of applications is characterize...
Danny Weyns, Tom Holvoet