In this work we present the basic concepts for a dynamic plug-in-based software architecture using concepts from the Petri netbased MAS framework Mulan. By transferring the concept...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, H...
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
The ‘engineering’ and ‘adaptive’ approaches to system production are distinguished. It is argued that producing reliable self-organised software systems (SOSS) will necessa...
This paper addresses the design and verification of infrastructure for mobile computation. In particular, we study language primitives for communication between mobile agents. The...
— This paper designed and developed negotiation agents with the distinguishing features of 1) conducting continuous time negotiation rather than discrete time negotiation, 2) lea...