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» An Experiment in the Design of Software Agents
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TCIAIG
2010
15 years 1 months ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
ATAL
2005
Springer
15 years 12 months ago
A decentralized bargaining protocol on dependent continuous multi-issue for approximate pareto optimal outcomes
Negotiation techniques have been demonstrated to be effective in solving complex multi-objective problems. When the optimization process operates on continuous variables, it can b...
Nicola Gatti, Francesco Amigoni
AGENTS
2001
Springer
15 years 11 months ago
Improving the agent-oriented modeling process by roles
The agent-oriented modeling process is divided in a typical sequence of activities, i.e., requirements specification, analysis, and design. The requirements are specified by des...
Ralph Depke, Reiko Heckel, Jochen Malte Küste...
ATAL
2003
Springer
15 years 10 months ago
An exploration of bugs and debugging in multi-agent systems
Debugging multi-agent systems, which are concurrent, distributed, and consist of complex components, is difficult, yet crucial. In earlier work we have proposed mechanisms whereby...
David Poutakidis, Lin Padgham, Michael Winikoff
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
15 years 6 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen