Sciweavers

2620 search results - page 268 / 524
» An Evaluation Technique for Binarization Algorithms
Sort
View
AIIDE
2006
15 years 8 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
AE
2009
Springer
15 years 7 months ago
Artificial Evolution for 3D PET Reconstruction
This paper presents a method to take advantage of artificial evolution in positron emission tomography reconstruction. This imaging technique produces datasets that correspond to t...
Franck Patrick Vidal, Delphine Lazaro-Ponthus, Sam...
AI
2008
Springer
15 years 6 months ago
Generalised arc consistency for the AllDifferent constraint: An empirical survey
The AllDifferent constraint is a crucial component of any constraint toolkit, language or solver, since it is very widely used in a variety of constraint models. The literature con...
Ian P. Gent, Ian Miguel, Peter Nightingale
JEA
2006
90views more  JEA 2006»
15 years 6 months ago
Heuristics for estimating contact area of supports in layered manufacturing
Layered Manufacturing is a technology that allows physical prototypes of three-dimensional models to be built directly from their digital representation, as a stack of two-dimensi...
Ivaylo Ilinkin, Ravi Janardan, Michiel H. M. Smid,...
AAMAS
2005
Springer
15 years 6 months ago
Efficient Management of Multi-Linked Negotiation Based on a Formalized Model
A Multi-linked negotiation problem occurs when an agent needs to negotiate with multiple other agents about different subjects (tasks, conflicts, or resource requirements), and th...
Xiaoqin Zhang, Victor R. Lesser, Sherief Abdallah