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CVPR
2001
IEEE
16 years 8 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
CGI
2004
IEEE
15 years 10 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin
ISCIS
2009
Springer
16 years 20 days ago
Predicting future object states using learned affordances
Abstract—The notion of affordances was proposed by J.J. Gibson, to refer to the action possibilities offered to the organism by its environment. In a previous formalization, affo...
Emre Ugur, Erol Sahin, Erhan Oztop
IPPS
2007
IEEE
16 years 12 days ago
SimX meets SCIRun: A Component-based Implementation of a Computational Study System
This paper describes the ongoing implementation of the SimX system for multi-experiment computational studies within the SCIRun problem solving environment. The modular, component...
Siu-Man Yau, Eitan Grinspun, Vijay Karamcheti, Den...
ACII
2007
Springer
16 years 9 days ago
Does Body Movement Engage You More in Digital Game Play? and Why?
In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...