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» An Environment for Enabling Interactive Grids
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JUCS
2008
281views more  JUCS 2008»
15 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
EUROSYS
2010
ACM
16 years 9 days ago
XCPU3: Workload Distribution and Aggregation
The mainstream adoption of cluster, grid, and most recently cloud computing models have broadened the applicability of parallel programming from scientific communities to the bus...
Pravin Shinde, Eric Van Hensbergen
CCGRID
2006
IEEE
16 years 7 days ago
Actor Provenance Capture With Ganglia
Provenance is generally defined as the documentation of a process that leads to some result, and has long been recognised as being fundamental to the development of problem solvi...
Ian Wootten, Shrija Rajbhandari, Omer F. Rana, Jas...
HICSS
2000
IEEE
149views Biometrics» more  HICSS 2000»
15 years 10 months ago
Fugue: A Computer Mediated Conversational System that Supports Turn Negotiation
Computer mediated communication (CMC) systems are providing new ways to communicate. Yet many text-based CMC systems do not represent the invisible, interactive practices, such as...
Tara Rosenberger Shankar, Max VanKleek, Antonio Vi...
ASSETS
2000
ACM
15 years 10 months ago
A study of blind drawing practice: creating graphical information without the visual channel
Existing drawing tools for blind users give inadequate contextual feedback on the state of the drawing, leaving blind users unable to comprehend and successfully produce graphical...
Hesham M. Kamel, James A. Landay