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KBSE
2002
IEEE
15 years 11 months ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
TCIAIG
2010
15 years 27 days ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
EUROMICRO
2000
IEEE
15 years 10 months ago
Distributed Virtual Learning Environment: A Web-Based Approach
In this paper, we present a web-based Distributed Virtual Learning Environment (DVLE) that could be used as a sophisticated tool for distance education and collaboration between t...
Christos Bouras, Alexandros Philopoulos
IUI
2004
ACM
15 years 11 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
XPU
2007
Springer
16 years 9 days ago
Tracking the Evolution of Object-Oriented Quality Metrics on Agile Projects
Abstract. The automated collection of source code metrics can help agile teams to understand the software they are producing, allowing them to adapt their daily practices towards a...
Danilo Sato, Alfredo Goldman, Fabio Kon