Abstract. In this paper we address how interaction design and agile development work together, with a focus on the issue of interaction design being done “up-front”, before sof...
Pseudo-exhaustive testing uses the empirical observation that, for broad classes of software, a fault is likely triggered by only a few variables interacting. The method takes adv...
Two main issues need to be covered when dealing with the dependability of component-based systems: quality assurance of reusable software components and quality assurance of the a...
Henry Muccini, Marcio S. Dias, Debra J. Richardson
Since different systems have different success-critical stakeholders, and these stakeholders depend on the system in different ways, using traditional one-size-fits-all dependabili...
We describe a method for predicting user intentions as part of a human-robot interface. In particular, we show that funnels, i.e., geometric objects that partition the input space...
Michael T. Rosenstein, Andrew H. Fagg, Shichao Ou,...