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VISUALIZATION
1999
IEEE
15 years 10 months ago
New Quadric Metric for Simplifying Meshes with Appearance Attributes
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
Hugues Hoppe
AIPR
2008
IEEE
15 years 8 months ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
AAAI
1998
15 years 7 months ago
Multi Machine Scheduling: An Agent-Based Approach
Scheduling of multiple parallel machinesin the face of sequence dependent setups and downstream considerations is a hard problem. No single efficient algorithm is guaranteedto pro...
Rama Akkiraju, Pinar Keskinocak, Sesh Murthy, Fred...
ACL
1989
15 years 7 months ago
The Structure of Shared Forests in Ambiguous Parsing
The Context-Free backbone of some natural language analyzers produces all possible CF parses as some kind of shared forest, from which a single tree is to be chosen by a disambigu...
Sylvie Billot, Bernard Lang
IJON
2006
146views more  IJON 2006»
15 years 6 months ago
Feature selection and classification using flexible neural tree
The purpose of this research is to develop effective machine learning or data mining techniques based on flexible neural tree FNT. Based on the pre-defined instruction/operator se...
Yuehui Chen, Ajith Abraham, Bo Yang