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ICIP
1999
IEEE
16 years 8 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
ICASSP
2009
IEEE
16 years 1 months ago
Rate-distortion optimized bitstream extractor for motion scalability in scalable video coding
Motion scalability is designed to improve the coding efficiency of a scalable video coding framework, especially in the medium to low range of decoding bit rates or spatial resol...
Meng-Ping Kao, Truong Nguyen
CP
2004
Springer
15 years 11 months ago
Preprocessing Techniques for Distributed Constraint Optimization
Abstract. Although algorithms for Distributed Constraint Optimization Problems (DCOPs) have emerged as a key technique for distributed reasoning, their application faces significa...
Syed Muhammad Ali, Sven Koenig, Milind Tambe
VMV
2004
80views Visualization» more  VMV 2004»
15 years 7 months ago
Memory Efficient Billboard Clouds for BTF Textured Objects
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Jan Meseth, Reinhard Klein
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
15 years 1 months ago
Generalized efficiency bounds in distributed resource allocation
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...
Jason R. Marden, Tim Roughgarden