The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
Motion scalability is designed to improve the coding efficiency of a scalable video coding framework, especially in the medium to low range of decoding bit rates or spatial resol...
Abstract. Although algorithms for Distributed Constraint Optimization Problems (DCOPs) have emerged as a key technique for distributed reasoning, their application faces significa...
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...